Matt Dougan has worked in a variety of roles over the last 12 years as a CG artist.
He started his career in 1992 as the Graphics Director at WSAW-TV in Wausau, Wisconsin. He was hired to create the region’s first ever Computer Graphics Department and transition the company from analog video graphics to a digital facility.
He was noted for creating the first :30 second all CG spot in the region. As Graphics Director, he was awarded local and national Addy and Telly awards, and was regarded as one of the leading pioneers in CGI imagery in Wisconsin and the upper Midwest.
Matt left the Midwest in 1994 and went to California to pursue film work. He accepted a job at Light Matters/Pixel Envy in Pacific Palisades, and worked on various films including "The Nutty Professor", "Jingle All The Way" and "Volcano". He lit, comped, and textured during this time.
In 1996, seeing the need to make the existing CGI software more powerful, Matt accepted a job at Alias/Wavefront in Santa Barbara, as a Customer Support Engineer for the next generation program they were creating – Maya.
He soon moved to Product Specialist, and began working directly with the Maya engineers to help create production tools for rendering and compositing, as well as stress testing them in projects with the product specialist team. His intimate knowledge of Film and Video Production helped the team understand the issues that production studios face during a project.
In 2002, Matt accepted a job at ESC Entertainment in the Bay Area, to work on "The Matrix Reloaded" and "The Matrix Revolutions". He composited some of the films more notable shots and sequences. He worked closely with Technical Directors to create tools and workflows that broke the massive shots into separate lighting passes, and then composite those to achieve the ground breaking look of "The Siege" sequence during "Revolutions".
Currently at Iceblink Studios, Matt is bringing his experience in Lighting and Compositing to "War of the Worlds" as well as "Monster House".